Microbiology blown up into a 25cm high sculpture – another rendering of the H1N1 virus created with the help of scientific models and photographs
saying before, freedom always arises from constraint — it’s a creative
conversion of it, not some utopian escape from it. Wherever you are, there is
still potential, there are openings, and the openings are in the grey areas, in
the blur where you’re susceptible to affective contagion, or capable of
The idea of dissemination (…) provides a generative focus for a sustained enquiry into contemporary arts practices: what constitutes the artwork (as a dynamic process)? and how does the artwork provide meanings in relation to the contexts that it participates in and moves through? How can we generate, understand and curate artwork as a dynamic, fluid, event-based phenomenon?
On January 12th, it was announced at The Boston Media-Grid Summit that the Immersive Education Initiative has selected Croquet as one of three official “next generation” immersive education platforms. The Immersive Education Initiative is an international collaboration of universities, colleges, research institutes, consortia companies, and foundations that are working together to define and develop open standards, best practices, platforms, and communities of support for virtual reality and game-based learning and training systems. The Initiative will now direct both funding and programming resources towards the development and deployment of open source Croquet technologies and open source Croquet-based educational applications. Selection criteria for this important honor included the following: 1) support for the Windows and Macintosh operating systems; 2) availability as open source code; 3) vendor-neutral client and server architectures (no vendor lock-in); 4) stable and reliable runtime implementations; 5) integrated text chat and voice chat; 6) high resolution graphics; 7) multi-user support for collaboration; 8) highly customizable avatars that support high resolution graphics and body animation (gestures); and 9) support for user-created content. The other two immersive education platforms selected were Sun’s open source Project Wonderland client and the now open source Second Life client.
The new guy in town is Seaside.
Seaside arrived several years ago with little fanfare because it runs on Squeak, a relatively new version of Smalltalk. As you may know, Smalltalk is an “old” language that most of us have only heard the old-timers get sentimental about when they talk about the Good Old Days of the Computer Science Frontier.
It turns out that the Old is New again. It’s time to break camp and move on to the NeXT Level.
Hey, you don’t want to miss the Ground Floor again, do you? Give Seaside look.
In fact, Seaside predates Rails by more than 2 years.